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This guide describes the main features of the A2B Bus Analyzer SDK (the SDK) and how developers can leverage it in their own applications.
The SDK offers developers a C and a python interface to directly access many features of the A2B Bus Analyzer hardware without interacting with the GUI software, and often with a finer degree of control. In addition, the SDK allows the Analyzer to be used in a range of testing and automation scenarios where control via the GUI is impractical.
Note: The A2B Bus Analyzer Software only runs on 64-bit versions of Windows, Linux and macOS. There are no plans to support 32-bit versions of any OS.
The SDK comes bundled as part of the A2B Bus Analyzer GUI software and must be exported to your computer before it can be used:
1. Select Help → Export User-Accessible SDK… from the application's menu bar:
Browse for a suitable location to save the SDK (e.g. your Desktop). Press the Export button when you have selected a destination:
The SDK is saved inside a folder named 'uasdk' in your chosen location:
Note Exporting the SDK to a folder with spaces will cause problems building the examples so it is not recommended.
The C/C++ interface to the SDK is provided as a shared library found in the directory uasdk/C/lib
. On Windows this file is named a2ba_sdk.dll
and a2ba_sdk.lib
on Linux and macOS.
To access the library's functionality in your your own projects, you must include the SDK header file a2ba_sdk.h
in the directory uasdk/C
.
Several example applications are included in the SDK demonstrating different capabilities of the Analyzer as a bus monitor and/or node emulator.
The example projects are located in the uasdk/examples/C++
directory. Also there is a README.md file which repeats these instructions and gives brief descriptions of the example applications.
Each example resides in its own sub-directory, e.g. uasdk/examples/C++/emulator/emulator_basic
.
To build the examples you will need a C++ compiler for your platform (e.g. GCC for Linux or Visual Studio for Windows). You will also need CMake, version 3.16.3 or later, which can be downloaded from https://cmake.org/download/.
To build the examples, launch your terminal or command prompt in the uasdk/examples/C++
directory.
For the first command, you will need to supply CMake with the correct generator string and architecture for your configuration: please refer to https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html .
For example, using Visual Studio 2017 on Microsoft Windows:
WINDOWS > mkdir build > cd build > cmake .. -G "Visual Studio 15 2017" -A x64 > cmake --build . --config Release LINUX/MAC $mkdir build $cd build $cmake .. -DCMAKE_BUILD_TYPE=Release $cmake --build .
* Replace with the appropriate arguments for your compiler and platform—please refer to https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html
The built executables are terminal/command prompt programs which CMake places in uasdk/examples/C++
folder with a copy of the shared libraries. For example, the 'emulator_basic' executable can be found in uasdk/examples/C++emulator_basic
.
Note: While there is a copy of the binaries in the “Release” folder, since the shared libraries are not in the path, the example will fail to run.
WINDOWS: > cd uasdk\examples\C++ > a2ba_sdk_emulator_basic.exe LINUX/MAC: $ cd uasdk/examples/C++ $ ./a2ba_sdk_emulator/basic
The default CMake configuration used to build the examples ensures the required runtime libraries are copied to the correct location. However, if you want to run the examples from a different location, or when using the SDK in your own applications, you must update your system's environment variables to point to the libraries in uasdk/lib
.
A Doxygen-generated SDK API Reference Manual is available in HTML format in the directory uasdk\C\docs
. Double-clicking the A2B_Analyzer_UASDK_help.html
will display the manual in your default web browser:
The manual gives an overview of the A2B technology and the A2B Analyzer before documenting the API functions and data structures available to your applications.
The Python interface can be used to integrate Analyzer functionality into your Python applications. It is provided as a 64-bit Python 'wheel' located in the uasdk/python
directory.
There is a wheel for each supported operating system:
Platform | Details | |
---|---|---|
![]() | Windows | a2ba_sdk-3.0.0-cp38-cp38m-win_amd64.whl |
![]() | Linux | a2ba_sdk-3.0.0-cp38-cp38m-linux_x86_64.whl |
![]() | macOS | a2ba_sdk-3.0.0-cp38-cp38m-macosx_10_15_x86_64.whl |
Note: Currently the SDK supports only Python 3.8. Python 2 is not supported.
To use the SDK with your Python application or to run the example, you must first install the correct wheel for your platform. We recommend installing and using in a virtual environment to avoid unexpected changes to your system Python installation.
$ cd uasdk/python # Create a virtual environment $ python3.6 -m venv env # Activate your new virtual environment* # WINDOWS > env\Scripts\activate # LINUX/MAC $ source env/bin/activate # Install SDK wheel to new virtual environment (env) > pip install a2ba_sdk-3.0.0-cp38-cp38m-win_amd64.whl # WINDOWS - choose correct wheel for your platform
* When you are finished using the Python SDK, exit your virtual environment by entering deactivate at the terminal/command prompt.
There are some simple command line example scripts in the directory uasdk/examples/python
. To run them make sure that the python environment that you are using is the one where you installed the wheel in the previous step. For example, if you used a virtual environment, ensure that this environment has been activated. If it is active, you should see the name of your environment (e.g. 'env') in parentheses before your prompt:
Set up the file config.py to match the network that you have. This is specially important if you are running the emulator example since the example can support emulating main or sub and either AD2433 or AD2435. A failure to set up the file to match your network is likely to result on failures.
Then, execute the example script with your Python interpreter:
$ python emulator_basic.py
If successful, you should see output similar to:
A Sphinx-generated API Reference is available in HTML format in the directory uasdk\python\docs
. Double-clicking index.html
will display the manual in your default web browser. In the interactive Python interpreter, you can also type help()
with the function name inside the parentheses.